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SIGGRAPH ASIA 2015 Activities

Events 2015.10.15


SA2015-LOGO-14

OLM Digital at SIGGRAPH ASIA 2015:

Workshop: R&D in the Video Game Industry

sa2015_workshop

+ Date: Monday, 2 November 9:00 am – 12:15 pm

+ Place: Kobe Convention Centre, Room 401

+ Title: Shader Development At OLM

+ Author: Shinji Ogaki

Technical Brief: Animation

sa2015_techB

+ Date: Monday, 2 November 16:15 pm – 18:00 pm

+ Place: Kobe Convention Centre, Room 501

+ Title: A Linear Blending Scheme for Rigid and Non-Rigid Deformations

+ Author: Liu Gengdai, Ken Anjyo


SIGGRAPH 2015 Activity : Technical Paper

Events 2015.07.01


S15_BLogo_Ctag

OLM Digital at SIGGRAPH 2015 :

Technical Paper | Session: Transfer & Capture

siggraph15paper

+ Date: Wednesday, 12 August 9:00 am – 10:30 am 9:00 am – 10:30 am

+ Place: Los Angeles Convention Center, Room 152

+ Title: Fluid-Volume Modeling From Sparse Multi-View Images by Appearance Transfer

+ AuthorsMakoto Okabe, Yoshinori Dobashi, Ken Anjyo, Rikio Onai


EGSR 2015 Activity

Events 2015.06.01


MBVH_EGSR2015

OLM Digital at EGSR 2015 (Eurographics Symposium on Rendering 2015):

Session: Ray Tracing

+ Date: Tuesday, June 25, 2015 10:30 – 12:30

+ Place: the Fraunhofer IGD, Darmstadt, Germany

+ Title: MBVH Child Node Sorting for Fast Occlusion Test

+ Authors: Shinji Ogaki, Alexandre Derouet-Jourdan

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